Enterprise signage refresh
Led the refresh of 137 digital touchpoints across 18 properties. Modernized wayfinding, food and beverage menus, lobby boards, and tip boards through centralized content delivery.
Read the caseA decade shipping at enterprise scale. A side life designing and operating an indie web gaming platform with thousands of daily players. I teach what I build, in five languages.
A decade of compounding output across enterprise, indie, and education.
A friendly mascot at the entrance. Ask about the work, the games, or what to read first.
// try: "what games has rodolfo built?" or "tell me about the ai work"
A few representative case studies. The full list is on the work page.
Led the refresh of 137 digital touchpoints across 18 properties. Modernized wayfinding, food and beverage menus, lobby boards, and tip boards through centralized content delivery.
Read the caseFounder-led platform stack (Python, Django, Phaser 3, PostgreSQL) supporting 2,500 daily active users and 50+ shipped interactive titles. Live ops, seasonal events, NLP companion.
Read the caseBuilt an AI-powered dining bot with Azure Bot Framework, Node.js, and NLP at an internal 24-hour hackathon. Recognized two years running.
Read the caseEngineered Slack-integrated monitoring on AWS Lambda for thousands of digital signage endpoints. Saved 200+ labor hours annually and cut detection time by minutes.
Read the caseRewrote coding assignments around a fictional product narrative. Introduced AI-tooling workflows that mirror modern industry practice.
Read the caseThree of the indie titles I directed and built: Carnival of Terror, Ultimate Bullseye, Staff Smasher. Notes on design, tech, and what each one taught me.
Open the arcade